Monday, 5 January 2009

Complete rules (translation)

Rules for Klurendrejeriet® 2009

Correctly filled-in answers
As usual, each question has one (1) unambiguous answer: a number, a concept, or a letter following the text. If a question (contrary to expectation) has more than one solution, choose the one that fits better in the complete solution and the spirit of the contest! For an idea on how a "better" answer should be interpreted, please visit the Klurendrejeriet® archive on the
homepage of Ultunesaren.

Selection
Of the twenty-four questions in the contest, you should pick out six (6) to answer when you send in your solution. All questions answered among all participants are tallied and ranked with a descending score, where the contestants with the highest point total will get to the final. If one or more questions have not been chosen by any participant, they will be counted highest. Erroneous answers will not yield penalties, but will be used as a tie-breaker to separate questions with an equal amount of correct answers (the more wrong answers, the harder the question). If there is still a tie between questions, the points between these are split evenly.

Score
The question with the lowest number of correct answers is worth 46 points, then 41, and then 37, 33, 30, 27, 24, 22, 20, 18, 16, 14, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, and 1 points, respectively.

Address and a tip
Send you answers to: Klurendrejeriet, c/o Ultunesaren, Ultuna studentkår, Box 7074, S-750 07 Uppsala, Sweden so we have it no later than Wednesday January 21, 2009. Make sure you include a phone number where you can be reached on Thursday January 22, 2009 between noon and 2 p.m.. One answer per participant. If you have not solved six questions, guess and send in anyway! Numerous consolation prizes and honors are at stake! Remember that an "easy" question may be worth a lot if no on else chooses to answer it!

Guaranteed seat in the final
To have a chance of reaching the final on February 7, 2009 via the guaranteed seat you must find the correct code in the Media noise, a sifting mechanism that follows four set rules when two answers meet:

even digit and zero beats vowel (even digits: 2, 4, 6, 8)
vowel beats odd digit (vowels: a, e, i, o, u, y, å, ä, ö)
odd digit beats consonant (odd digits: 1, 3, 5, 7, 9)
consonant beats even digit (consonants: non-vowels)

The fill-out form for the Media noise will be published tomorrow. Changes regarding the contest and its rules will be published here on the blog until January 15, 2009.

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